3D rendering/ray tracing of a surface made up of prisms and triangles that dynamically curve along a serpentine line. Stylishly elegant, understated white, minimalist and abstract.
3D rendering/ray tracing of a surface made up of prisms and triangles that dynamically curve along a serpentine line. Stylishly elegant, understated white, minimalist and abstract.
Your chosen art on canvas, stretched in an aluminum frame. Quick and easy to change for a fresh look and exactly as you want it.
I am a graphic designer from Dresden, Germany. Most of my artwork is done with rendering and raytracing, and occasionally I take pictures with my camera, with nature and landscapes as my main field of interest. I started raytracing already back in 1993.
In the creation of my pictures and photos, I do not use any AI.